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Play Zip

Sling Zip off the walls to grab all three stars.

Drag back to aim, release to launch Zip. Bounce him into all three stars to clear each level — in as few tries as you can!

About Zip & how to play

Sling Zip off the walls, ricochet through all three stars, and do it in as few shots as you can.

Zip is a slingshot at heart — drag back to set your angle and power, let go, and watch our cap-and-glasses hero bounce around the level. Every stage has three stars, and the whole game is reading the rebounds: walls, angles, and momentum decide where he ends up. Grab all three to clear a level.

It's a physics puzzle with an arcade streak — part aiming, part planning your bounces. Zip stars as the projectile himself, and it works with a mouse drag or a finger drag.

How to play Zip

  1. Drag back from Zip to aim — direction sets the angle, distance sets the power.
  2. Release to launch. Zip ricochets off the walls, carrying his momentum.
  3. Collect all three stars in a level to clear it.
  4. Line up shots where a single launch grabs more than one star off the rebounds.
  5. Fewer attempts scores higher, so read the shot before you fling.

Tips & strategy

  • Watch the whole path, not just the nearest star. The best shots thread two or three in one launch.
  • Use the walls on purpose — a bank shot is often the only way to reach a tucked-away star.
  • Open with light, controlled shots to learn a level before you commit to a big power launch.
  • A star in a corner usually wants an angled bank off the wall beside it, not a direct hit.
  • Slow down between tries. A moment reading the bounce beats firing and hoping.

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